Pachucki
Philip
March
8–12
Year
2021
Working time: 5 days, 6 hours a day on-line × 9 parallel groups of 10–20 participants per group.
Typography in Animation
About the workshop
During the workshop, we will build a short animation in a 3-dimensional environment. Typography will be our main source of inspiration.
Students will have to prepare short storyboards, pick the right music, move into 3d environment, add effects in after effects and edit in adobe premiere.
Type of class
Classes are combined with lectures where I’m going to show You my own workflow and the Revisions. Each day of the workshop we will meet on the revisions where we will discuss issues and how we can improve them.
During the workshop student will learn
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Camera work in 3d
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Editing
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Making the right artistic choices.
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Managing projects.
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Polishing projects.
Objectives
Create appealing animations
Workshop description
Content
We will start our workshop from principles about directing and storytelling.
Portfolio
Students will be able to add their animations to the portfolio.
And show their motion design skills.
Philip Pachucki
Philip Pachucki is an Animator and Previz artist. He gains an experience in Poland and abroad working with such companies as Cd Projekt Red, SEGA, Ubisoft, currently, he is working as a cinematic animator in Platige Image. He’s most known for projects like GWENT, Another Day of Life, Ghost Recon Breakpoint, Assasin’s Creed Odyssey. Recently he started helping Young artists get to the industry by teaching them 3d animation and by sharing his experience.