Kusunoki
Fusako
May
10–14
Year
2021
Working time: 5 days, 6 hours a day on-line × 9 parallel groups of 10–20 participants per group.
Knowledge and Expression
Workshop overview
Participants should select the theme or exhibition they are interested in, presented by the museums they have visited (online visit is possible). Then students will design the content they want to convey using easy-to-understand means of expression. They shall investigate the museum and its collections and then reconstruct the content in an easy-to-understand manner. In other words, during the workshop, we will develop ideas concerning messages which introduce museum collections. In the final presentation, we will see if the theme and obtained knowledge has been passed on accurately and clearly. It is crucial to choose and research a favourite museum before the workshop starts.
Educational goal
The first goal of this workshop is to learn how to express knowledge with maximum efficiency using the chosen medium. The second goal is to create works that allow others to understand the museum contents.
Methods and materials
The outcomes could include animations, films, illustrations, posters, all sorts of applications, HP, three-dimensional objects and others. The medium should be appropriate for the message.
Workshop description
Schedule
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Monday
The outline of the workshop procedures. Confirmation of the museum contents during the preliminary survey with participants (presentations and discussion)
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Tuesday
Presenting the outlines of the productions and confirming that the content is reconstructed in an easy-to-understand manner (presentations and discussions)
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Wednesday
Checking the media accuracy (presentations and discussions)
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Thursday
Working on individual projects and presenting the works (individual consultations)
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Friday
Final review
Fusako Kusunoki
Prof. Fusako Kusunoki received a PhD degree from the Research Center for Advanced Science and Technology in the Faculty of Engineering at The University of Tokyo. Her research includes human-computer interaction for education support systems. She is currently the Dean of the Information Design Department at Tama Art University, Tokyo. She has conducted projects on inclusive design systems bridging people and technology, including edutainment systems with innovative handheld devices for museum learning programs. Her research contributions are found in domestic and international conferences reports and publications. Many of her graduate students have become essential employees at the information design sections of multiple enterprises.